It's alright, but I do find the parts where you have to turn and the obstacle placement a bit jank.
To elaborate on one part, it feels like something is aggressively pushing me in a certain direction on the curved parts of the tracks.
It's alright, but I do find the parts where you have to turn and the obstacle placement a bit jank.
To elaborate on one part, it feels like something is aggressively pushing me in a certain direction on the curved parts of the tracks.
Personally, I think it's rather unnecessary to have the attack function be bound to the mouse. It's not like you can't aim an any direction other than left or right. I think it would be a lot better if you simply made attack one of the arrow keys. Maybe you should add a key config option. Also, I don't like how you slide in the mouse direction before attacking when using a ranged attack.
i will look into it. tho, every character has attacks where you aim with the mouse. Pico can shoot at any direction in the air for example. Thank you for the feedback!
The play button won't work in Ruffle. I had to go into the page source code and download the swf and open it in NG player manually to play. Player issues aside, cool game. Took a star off becaue the aiming mechanic feels a bit iffy imo.
Hello :>
Your Rectum, USA
Joined on 12/16/16